1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-08 04:17:24 +08:00
osu-lazer/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs

27 lines
824 B
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
namespace osu.Game.Beatmaps.ControlPoints
{
public class DifficultyControlPoint : ControlPoint
{
/// <summary>
/// The speed multiplier at this control point.
/// </summary>
public double SpeedMultiplier
{
get => speedMultiplier;
set => speedMultiplier = MathHelper.Clamp(value, 0.1, 10);
}
private double speedMultiplier = 1;
2018-07-05 14:00:02 +08:00
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is DifficultyControlPoint difficulty
2018-07-02 12:23:59 +08:00
&& SpeedMultiplier.Equals(difficulty.SpeedMultiplier);
2018-04-13 17:19:50 +08:00
}
}