1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:37:42 +08:00
osu-lazer/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs

105 lines
3.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
2018-10-02 11:02:47 +08:00
using osu.Framework.Input.Events;
2018-05-25 05:37:53 +08:00
using osu.Game.Audio;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Direct;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Overlays.BeatmapSet.Buttons
2018-04-13 17:19:50 +08:00
{
public class PreviewButton : OsuClickableContainer
{
private const float transition_duration = 500;
private readonly Box bg, progress;
private readonly PlayButton playButton;
2018-05-25 05:37:53 +08:00
private PreviewTrack preview => playButton.Preview;
2018-04-13 17:19:50 +08:00
public Bindable<bool> Playing => playButton.Playing;
public BeatmapSetInfo BeatmapSet
{
get => playButton.BeatmapSet;
set => playButton.BeatmapSet = value;
2018-04-13 17:19:50 +08:00
}
public PreviewButton()
{
Height = 42;
Children = new Drawable[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.25f),
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 3,
Child = progress = new Box
{
RelativeSizeAxes = Axes.Both,
Width = 0f,
Alpha = 0f,
},
},
playButton = new PlayButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(18),
},
};
Action = () => playButton.Click();
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
2018-04-13 17:19:50 +08:00
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
progress.Colour = colours.Yellow;
}
protected override void Update()
{
base.Update();
if (Playing.Value && preview != null)
{
// prevent negative (potential infinite) width if a track without length was loaded
progress.Width = preview.Length > 0 ? (float)(preview.CurrentTime / preview.Length) : 0f;
2018-04-13 17:19:50 +08:00
}
else
progress.Width = 0;
2018-04-13 17:19:50 +08:00
}
2018-10-02 11:02:47 +08:00
protected override bool OnHover(HoverEvent e)
2018-04-13 17:19:50 +08:00
{
bg.FadeColour(Color4.Black.Opacity(0.5f), 100);
2018-10-02 11:02:47 +08:00
return base.OnHover(e);
2018-04-13 17:19:50 +08:00
}
2018-10-02 11:02:47 +08:00
protected override void OnHoverLost(HoverLostEvent e)
2018-04-13 17:19:50 +08:00
{
bg.FadeColour(Color4.Black.Opacity(0.25f), 100);
2018-10-02 11:02:47 +08:00
base.OnHoverLost(e);
2018-04-13 17:19:50 +08:00
}
}
}