2016-08-26 11:28:23 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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2016-08-26 16:27:49 +08:00
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-08-26 11:28:23 +08:00
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Track;
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using osu.Framework.GameModes;
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namespace osu.Game.GameModes.Menu
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{
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internal class MainMenu : GameMode
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{
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public override string Name => @"Main Menu";
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private AudioTrackBass bgm;
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public override void Load()
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{
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base.Load();
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2016-09-01 15:16:19 +08:00
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AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
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2016-08-26 11:28:23 +08:00
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welcome.Play();
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Add(new ButtonSystem());
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}
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}
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}
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