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osu-lazer/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs

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2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
public class HeaderButton : TriangleButton
{
public HeaderButton()
{
Height = 0;
RelativeSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
BackgroundColour = OsuColour.FromHex(@"094c5f");
Triangles.ColourLight = OsuColour.FromHex(@"0f7c9b");
Triangles.ColourDark = OsuColour.FromHex(@"094c5f");
Triangles.TriangleScale = 1.5f;
}
}
}