1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 22:13:21 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneNoteSelectionBlueprint.cs

35 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{
public TestSceneNoteSelectionBlueprint()
: base(4)
{
for (int i = 0; i < 4; i++)
{
var note = new Note
{
Column = i,
StartTime = i * 200,
};
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var drawableHitObject = new DrawableNote(note);
Playfield.Add(drawableHitObject);
AddBlueprint(new NoteSelectionBlueprint(note), drawableHitObject);
}
}
}
}