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osu-lazer/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.UI
{
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public class DrawableManiaJudgement : DrawableJudgement
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{
public DrawableManiaJudgement(JudgementResult result, DrawableHitObject judgedObject)
: base(result, judgedObject)
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{
}
[BackgroundDependencyLoader]
private void load()
{
if (JudgementText != null)
JudgementText.Font = JudgementText.Font.With(size: 25);
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}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(50, Easing.OutQuint);
if (Result.IsHit)
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{
JudgementBody.ScaleTo(0.8f);
JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
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JudgementBody.Delay(50).ScaleTo(0.75f, 250);
this.Delay(50).FadeOut(200);
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}
Expire();
}
}
}