2016-10-19 01:35:01 +08:00
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using System;
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using System.Linq;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.GameModes.Play;
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2016-10-19 03:38:59 +08:00
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using SQLite.Net.Attributes;
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2016-10-19 01:35:01 +08:00
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using SQLiteNetExtensions.Attributes;
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namespace osu.Game.Database
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{
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public class BeatmapInfo
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{
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public BeatmapInfo()
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{
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BaseDifficulty = new BaseDifficulty();
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2016-10-19 11:28:48 +08:00
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Metadata = new BeatmapMetadata();
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2016-10-19 01:35:01 +08:00
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}
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[PrimaryKey]
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public int BeatmapID { get; set; }
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2016-10-19 22:47:23 +08:00
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[ForeignKey(typeof(BeatmapSetInfo)), NotNull]
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2016-10-19 01:35:01 +08:00
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public int BeatmapSetID { get; set; }
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[ForeignKey(typeof(BeatmapMetadata))]
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public int BeatmapMetadataID { get; set; }
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[ForeignKey(typeof(BaseDifficulty)), NotNull]
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public int BaseDifficultyID { get; set; }
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[OneToOne]
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public BeatmapMetadata Metadata { get; set; }
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[OneToOne]
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public BaseDifficulty BaseDifficulty { get; set; }
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2016-10-19 03:38:59 +08:00
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public string Path { get; set; }
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2016-10-19 01:35:01 +08:00
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// General
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public int AudioLeadIn { get; set; }
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public bool Countdown { get; set; }
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public SampleSet SampleSet { get; set; }
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public float StackLeniency { get; set; }
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public bool SpecialStyle { get; set; }
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public PlayMode Mode { get; set; }
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public bool LetterboxInBreaks { get; set; }
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public bool WidescreenStoryboard { get; set; }
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// Editor
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// This bookmarks stuff is necessary because DB doesn't know how to store int[]
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public string StoredBookmarks { get; internal set; }
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[Ignore]
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public int[] Bookmarks
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{
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get
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{
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return StoredBookmarks.Split(',').Select(b => int.Parse(b)).ToArray();
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}
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set
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{
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StoredBookmarks = string.Join(",", value);
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}
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}
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public double DistanceSpacing { get; set; }
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public int BeatDivisor { get; set; }
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public int GridSize { get; set; }
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public double TimelineZoom { get; set; }
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// Metadata
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public string Version { get; set; }
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}
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}
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