2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class BeatmapBackgroundSprite : Sprite
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{
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private readonly WorkingBeatmap working;
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public BeatmapBackgroundSprite(WorkingBeatmap working)
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{
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if (working == null)
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throw new ArgumentNullException(nameof(working));
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this.working = working;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (working.Background != null)
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Texture = working.Background;
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}
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}
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}
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