1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-07 01:57:19 +08:00

41 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 18:19:50 +09:00
2022-06-17 16:37:17 +09:00
#nullable disable
using osu.Game.Rulesets.Judgements;
2019-09-06 15:24:00 +09:00
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
2018-04-13 18:19:50 +09:00
namespace osu.Game.Rulesets.Taiko.Objects
{
2020-12-14 21:46:02 +01:00
public class DrumRollTick : TaikoStrongableHitObject
2018-04-13 18:19:50 +09:00
{
/// <summary>
/// Whether this is the first (initial) tick of the slider.
/// </summary>
public bool FirstTick;
/// <summary>
/// The length (in milliseconds) between this tick and the next.
/// <para>Half of this value is the hit window of the tick.</para>
/// </summary>
public double TickSpacing;
/// <summary>
/// The time allowed to hit this tick.
/// </summary>
public double HitWindow => TickSpacing / 2;
2018-08-06 11:50:18 +09:00
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
2019-10-09 19:08:31 +09:00
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
2020-12-13 12:59:46 +01:00
protected override StrongNestedHitObject CreateStrongNestedHit(double startTime) => new StrongNestedHit { StartTime = startTime };
public class StrongNestedHit : StrongNestedHitObject
{
}
2018-04-13 18:19:50 +09:00
}
}