2016-10-13 09:10:15 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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2016-11-14 17:54:24 +08:00
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using osu.Game.Modes.Objects;
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2016-10-13 09:10:15 +08:00
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2016-11-14 17:54:24 +08:00
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namespace osu.Game.Modes.Osu.Objects
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2016-10-13 09:10:15 +08:00
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{
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2016-11-19 18:07:57 +08:00
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public class OsuHitObjectConverter : HitObjectConverter<OsuHitObject>
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2016-10-13 09:10:15 +08:00
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{
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2016-11-19 18:07:57 +08:00
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public override List<OsuHitObject> Convert(List<HitObject> input)
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2016-10-13 09:10:15 +08:00
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{
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2016-11-19 18:07:57 +08:00
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List<OsuHitObject> output = new List<OsuHitObject>();
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2016-10-13 09:10:15 +08:00
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foreach (HitObject h in input)
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2016-11-19 18:07:57 +08:00
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output.Add(h as OsuHitObject);
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2016-10-13 09:10:15 +08:00
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return output;
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}
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}
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}
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