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osu-lazer/osu.Game/Users/UserStatistics.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using osu.Game.Scoring;
using osu.Game.Utils;
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using static osu.Game.Users.User;
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namespace osu.Game.Users
{
public class UserStatistics
{
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[JsonProperty]
public User User;
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[JsonProperty(@"level")]
public LevelInfo Level;
public struct LevelInfo
{
[JsonProperty(@"current")]
public int Current;
[JsonProperty(@"progress")]
public int Progress;
}
[JsonProperty(@"pp")]
public decimal? PP;
[JsonProperty(@"pp_rank")] // the API sometimes only returns this value in condensed user responses
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private int rank
{
set => Ranks.Global = value;
}
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[JsonProperty(@"rank")]
public UserRanks Ranks;
[JsonProperty(@"ranked_score")]
public long RankedScore;
[JsonProperty(@"hit_accuracy")]
public decimal Accuracy;
[JsonIgnore]
public string DisplayAccuracy => Accuracy.FormatAccuracy();
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[JsonProperty(@"play_count")]
public int PlayCount;
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[JsonProperty(@"play_time")]
public int? PlayTime;
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[JsonProperty(@"total_score")]
public long TotalScore;
[JsonProperty(@"total_hits")]
public int TotalHits;
[JsonProperty(@"maximum_combo")]
public int MaxCombo;
[JsonProperty(@"replays_watched_by_others")]
public int ReplaysWatched;
[JsonProperty(@"grade_counts")]
public Grades GradesCount;
public struct Grades
{
[JsonProperty(@"ssh")]
public int SSPlus;
[JsonProperty(@"ss")]
public int SS;
[JsonProperty(@"sh")]
public int SPlus;
[JsonProperty(@"s")]
public int S;
[JsonProperty(@"a")]
public int A;
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public int this[ScoreRank rank]
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{
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get
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{
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switch (rank)
{
case ScoreRank.XH:
return SSPlus;
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case ScoreRank.X:
return SS;
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case ScoreRank.SH:
return SPlus;
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case ScoreRank.S:
return S;
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case ScoreRank.A:
return A;
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default:
throw new ArgumentException($"API does not return {rank.ToString()}");
}
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}
}
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}
public struct UserRanks
{
[JsonProperty(@"global")]
public int? Global;
[JsonProperty(@"country")]
public int? Country;
}
public RankHistoryData RankHistory;
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}
}