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osu-lazer/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapSetCover : Sprite
{
private readonly BeatmapSetInfo set;
private readonly BeatmapSetCoverType type;
public BeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
{
if (set == null)
throw new ArgumentNullException(nameof(set));
this.set = set;
this.type = type;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
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{
string resource = null;
switch (type)
{
case BeatmapSetCoverType.Cover:
resource = set.OnlineInfo.Covers.Cover;
break;
case BeatmapSetCoverType.Card:
resource = set.OnlineInfo.Covers.Card;
break;
case BeatmapSetCoverType.List:
resource = set.OnlineInfo.Covers.List;
break;
}
if (resource != null)
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Texture = textures.Get(resource);
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}
}
public enum BeatmapSetCoverType
{
Cover,
Card,
List,
}
}