1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:23:21 +08:00
osu-lazer/osu.Game/Skinning/SkinManager.cs

187 lines
7.8 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Collections.Generic;
using System.IO;
2018-04-13 17:19:50 +08:00
using System.Linq;
using System.Linq.Expressions;
using System.Threading;
using System.Threading.Tasks;
2018-04-13 17:19:50 +08:00
using Microsoft.EntityFrameworkCore;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
using osu.Framework.Extensions;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
2020-07-17 15:54:30 +08:00
using osu.Framework.Graphics.OpenGL.Textures;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
2018-04-13 17:19:50 +08:00
using osu.Framework.Platform;
using osu.Framework.Testing;
2020-11-11 12:05:03 +08:00
using osu.Framework.Utils;
2019-08-23 19:32:43 +08:00
using osu.Game.Audio;
2018-04-13 17:19:50 +08:00
using osu.Game.Database;
using osu.Game.IO;
2018-04-13 17:19:50 +08:00
using osu.Game.IO.Archives;
namespace osu.Game.Skinning
{
[ExcludeFromDynamicCompile]
public class SkinManager : ArchiveModelManager<SkinInfo, SkinFileInfo>, ISkinSource, IStorageResourceProvider
2018-04-13 17:19:50 +08:00
{
private readonly AudioManager audio;
private readonly GameHost host;
private readonly IResourceStore<byte[]> legacyDefaultResources;
2018-04-13 17:19:50 +08:00
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>(new DefaultSkin());
public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
2020-10-02 15:17:10 +08:00
public override IEnumerable<string> HandledExtensions => new[] { ".osk" };
2018-04-13 17:19:50 +08:00
protected override string[] HashableFileTypes => new[] { ".ini" };
protected override string ImportFromStablePath => "Skins";
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, GameHost host, AudioManager audio, IResourceStore<byte[]> legacyDefaultResources)
: base(storage, contextFactory, new SkinStore(contextFactory, storage), host)
2018-11-28 18:01:22 +08:00
{
this.audio = audio;
this.host = host;
this.legacyDefaultResources = legacyDefaultResources;
2018-11-28 18:01:22 +08:00
2019-07-26 18:29:06 +08:00
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
2018-11-28 18:01:22 +08:00
CurrentSkin.ValueChanged += skin =>
{
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
2018-11-28 18:01:22 +08:00
throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
SourceChanged?.Invoke();
};
}
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
2018-04-13 17:19:50 +08:00
/// <summary>
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
2018-04-13 17:19:50 +08:00
/// </summary>
2018-11-28 19:36:21 +08:00
/// <returns>A newly allocated list of available <see cref="SkinInfo"/>.</returns>
2018-04-13 17:19:50 +08:00
public List<SkinInfo> GetAllUsableSkins()
{
var userSkins = GetAllUserSkins();
2018-04-13 17:19:50 +08:00
userSkins.Insert(0, SkinInfo.Default);
userSkins.Insert(1, DefaultLegacySkin.Info);
2018-04-13 17:19:50 +08:00
return userSkins;
}
/// <summary>
/// Returns a list of all usable <see cref="SkinInfo"/>s that have been loaded by the user.
/// </summary>
2018-11-28 19:36:21 +08:00
/// <returns>A newly allocated list of available <see cref="SkinInfo"/>.</returns>
public List<SkinInfo> GetAllUserSkins() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
2020-11-11 12:05:03 +08:00
public void SelectRandomSkin()
{
// choose from only user skins, removing the current selection to ensure a new one is chosen.
var randomChoices = GetAllUsableSkins().Where(s => s.ID > 0 && s.ID != CurrentSkinInfo.Value.ID).ToArray();
if (randomChoices.Length == 0)
{
CurrentSkinInfo.Value = SkinInfo.Default;
return;
}
CurrentSkinInfo.Value = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
}
2018-11-28 18:01:22 +08:00
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
2018-04-13 17:19:50 +08:00
private const string unknown_creator_string = "Unknown";
protected override string ComputeHash(SkinInfo item, ArchiveReader reader = null)
{
// we need to populate early to create a hash based off skin.ini contents
if (item.Name?.Contains(".osk") == true)
populateMetadata(item);
if (item.Creator != null && item.Creator != unknown_creator_string)
{
// this is the optimal way to hash legacy skins, but will need to be reconsidered when we move forward with skin implementation.
// likely, the skin should expose a real version (ie. the version of the skin, not the skin.ini version it's targeting).
return item.ToString().ComputeSHA2Hash();
}
2020-09-14 19:17:00 +08:00
// if there was no creator, the ToString above would give the filename, which alone isn't really enough to base any decisions on.
return base.ComputeHash(item, reader);
}
protected override async Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default)
2018-04-13 17:19:50 +08:00
{
await base.Populate(model, archive, cancellationToken);
2018-04-13 17:19:50 +08:00
if (model.Name?.Contains(".osk") == true)
populateMetadata(model);
}
private void populateMetadata(SkinInfo item)
{
Skin reference = GetSkin(item);
2019-04-01 11:16:05 +08:00
2018-04-13 17:19:50 +08:00
if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
{
item.Name = reference.Configuration.SkinInfo.Name;
item.Creator = reference.Configuration.SkinInfo.Creator;
2018-04-13 17:19:50 +08:00
}
else
{
item.Name = item.Name.Replace(".osk", "");
item.Creator ??= unknown_creator_string;
2018-04-13 17:19:50 +08:00
}
}
/// <summary>
/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
/// </summary>
/// <param name="skinInfo">The skin to lookup.</param>
/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
2019-07-26 18:29:06 +08:00
public Skin GetSkin(SkinInfo skinInfo)
2018-04-13 17:19:50 +08:00
{
if (skinInfo == SkinInfo.Default)
return new DefaultSkin();
if (skinInfo == DefaultLegacySkin.Info)
return new DefaultLegacySkin(legacyDefaultResources, this);
return new LegacySkin(skinInfo, this);
2018-04-13 17:19:50 +08:00
}
/// <summary>
/// Perform a lookup query on available <see cref="SkinInfo"/>s.
/// </summary>
/// <param name="query">The query.</param>
/// <returns>The first result for the provided query, or null if no results were found.</returns>
public SkinInfo Query(Expression<Func<SkinInfo, bool>> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query);
public event Action SourceChanged;
public Drawable GetDrawableComponent(ISkinComponent component) => CurrentSkin.Value.GetDrawableComponent(component);
2018-04-13 17:19:50 +08:00
2020-07-17 15:54:30 +08:00
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => CurrentSkin.Value.GetTexture(componentName, wrapModeS, wrapModeT);
2018-04-13 17:19:50 +08:00
2019-08-23 19:32:43 +08:00
public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo);
2018-04-13 17:19:50 +08:00
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => CurrentSkin.Value.GetConfig<TLookup, TValue>(lookup);
#region IResourceStorageProvider
AudioManager IStorageResourceProvider.AudioManager => audio;
IResourceStore<byte[]> IStorageResourceProvider.Files => Files.Store;
IResourceStore<TextureUpload> IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host.CreateTextureLoaderStore(underlyingStore);
#endregion
2018-04-13 17:19:50 +08:00
}
}