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osu-lazer/osu.Game/Overlays/SettingsOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osuTK.Graphics;
using System.Collections.Generic;
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namespace osu.Game.Overlays
{
public class SettingsOverlay : SettingsPanel
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{
private readonly KeyBindingPanel keyBindingPanel;
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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{
new GeneralSection(),
new GraphicsSection(),
new GameplaySection(),
new AudioSection(),
new SkinSection(),
new InputSection(keyBindingPanel),
new OnlineSection(),
new MaintenanceSection(),
new DebugSection(),
};
protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
protected override Drawable CreateFooter() => new SettingsFooter();
public SettingsOverlay()
: base(true)
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{
keyBindingPanel = new KeyBindingPanel
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{
Depth = 1,
Anchor = Anchor.TopRight,
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};
keyBindingPanel.StateChanged += keyBindingPanelStateChanged;
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}
public override bool AcceptsFocus => keyBindingPanel.State != Visibility.Visible;
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private void keyBindingPanelStateChanged(Visibility visibility)
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{
switch (visibility)
{
case Visibility.Visible:
Background.FadeTo(0.9f, 300, Easing.OutQuint);
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
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SectionsContainer.FadeOut(300, Easing.OutQuint);
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
break;
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case Visibility.Hidden:
Background.FadeTo(0.6f, 500, Easing.OutQuint);
Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
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SectionsContainer.FadeIn(500, Easing.OutQuint);
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
break;
}
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}
protected override float ExpandedPosition => keyBindingPanel.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
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[BackgroundDependencyLoader]
private void load()
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{
ContentContainer.Add(keyBindingPanel);
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}
}
}