1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 12:13:52 +08:00
osu-lazer/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

23 lines
796 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Represents a mod which can override (and block) a fail.
/// </summary>
public interface IApplicableFailOverride : IApplicableMod
{
/// <summary>
/// Whether we should allow failing at the current point in time.
/// </summary>
/// <returns>Whether the fail should be allowed to proceed. Return false to block.</returns>
bool PerformFail();
/// <summary>
/// Whether we want to restart on fail. Only used if <see cref="PerformFail"/> returns true.
/// </summary>
bool RestartOnFail { get; }
}
}