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osu-lazer/osu.Game/Beatmaps/Objects/HitObjectConverter.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Objects
{
public abstract class HitObjectConverter<T>
where T : HitObject
{
public abstract List<T> Convert(List<HitObject> input);
}
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public class HitObjectConvertException : Exception
{
public HitObject Input { get; }
public HitObjectConvertException(string modeName, HitObject input)
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
{
Input = input;
}
}
}