mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 01:42:54 +08:00
26 lines
818 B
C#
26 lines
818 B
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|||
|
// See the LICENCE file in the repository root for full licence text.
|
|||
|
|
|||
|
using System.Collections.Generic;
|
|||
|
using osu.Game.Beatmaps;
|
|||
|
using osu.Game.Rulesets.Mods;
|
|||
|
using osu.Game.Rulesets.Pippidon.Objects;
|
|||
|
using osu.Game.Rulesets.Pippidon.Replays;
|
|||
|
using osu.Game.Scoring;
|
|||
|
using osu.Game.Users;
|
|||
|
|
|||
|
namespace osu.Game.Rulesets.Pippidon.Mods
|
|||
|
{
|
|||
|
public class PippidonModAutoplay : ModAutoplay<PippidonHitObject>
|
|||
|
{
|
|||
|
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
|||
|
{
|
|||
|
ScoreInfo = new ScoreInfo
|
|||
|
{
|
|||
|
User = new User { Username = "sample" },
|
|||
|
},
|
|||
|
Replay = new PippidonAutoGenerator(beatmap).Generate(),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|