1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 21:12:55 +08:00
osu-lazer/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs

25 lines
777 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-05-21 13:27:57 +08:00
using System;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Beatmaps.ControlPoints
{
2019-05-21 13:27:57 +08:00
public class EffectControlPoint : ControlPoint, IEquatable<EffectControlPoint>
2018-04-13 17:19:50 +08:00
{
/// <summary>
/// Whether this control point enables Kiai mode.
/// </summary>
public bool KiaiMode;
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public bool OmitFirstBarLine;
2019-05-21 13:27:57 +08:00
public bool Equals(EffectControlPoint other)
=> base.Equals(other)
&& KiaiMode == other?.KiaiMode && OmitFirstBarLine == other.OmitFirstBarLine;
2018-04-13 17:19:50 +08:00
}
}