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105 lines
3.4 KiB
C#
105 lines
3.4 KiB
C#
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseScrollingHitObjects : OsuTestCase
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{
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public TestCaseScrollingHitObjects()
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{
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AddStep("Vertically-scrolling", () => createPlayfield(Direction.Vertical));
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AddStep("Horizontally-scrolling", () => createPlayfield(Direction.Horizontal));
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AddStep("Add hitobject", addHitObject);
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}
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private TestPlayfield playfield;
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private void createPlayfield(Direction scrollingDirection)
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{
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if (playfield != null)
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Remove(playfield);
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Add(playfield = new TestPlayfield(scrollingDirection));
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}
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private void addHitObject()
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{
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playfield.Add(new TestDrawableHitObject(new HitObject { StartTime = Time.Current + 5000 })
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{
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Anchor = playfield.ScrollingDirection == Direction.Horizontal ? Anchor.CentreRight : Anchor.BottomCentre
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});
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}
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private class ScrollingHitObjectContainer : Playfield.HitObjectContainer
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{
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public double TimeRange = 5000;
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private readonly Direction scrollingDirection;
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public ScrollingHitObjectContainer(Direction scrollingDirection)
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{
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this.scrollingDirection = scrollingDirection;
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RelativeSizeAxes = Axes.Both;
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}
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protected override void Update()
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{
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base.Update();
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foreach (var obj in Objects)
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{
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var relativePosition = (Time.Current - obj.HitObject.StartTime) / TimeRange;
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// Todo: We may need to consider scale here
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var finalPosition = (float)relativePosition * DrawSize;
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switch (scrollingDirection)
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{
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case Direction.Horizontal:
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obj.X = finalPosition.X;
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break;
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case Direction.Vertical:
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obj.Y = finalPosition.Y;
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break;
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}
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}
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}
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}
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private class TestPlayfield : Playfield
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{
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public readonly Direction ScrollingDirection;
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public TestPlayfield(Direction scrollingDirection)
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{
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ScrollingDirection = scrollingDirection;
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HitObjects = new ScrollingHitObjectContainer(scrollingDirection);
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}
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}
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private class TestDrawableHitObject : DrawableHitObject<HitObject>
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{
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public TestDrawableHitObject(HitObject hitObject)
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: base(hitObject)
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{
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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Add(new Box { Size = new Vector2(75) });
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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}
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}
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}
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