1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs

22 lines
704 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays;
2018-11-28 15:12:57 +08:00
using osu.Game.Scoring;
2018-04-13 17:19:50 +08:00
using osu.Game.Users;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModAutoplay : ModAutoplay<TaikoHitObject>
{
2019-03-07 17:30:31 +08:00
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
2018-04-13 17:19:50 +08:00
{
ScoreInfo = new ScoreInfo { User = new User { Username = "mekkadosu!" } },
Replay = new TaikoAutoGenerator(beatmap).Generate(),
};
2018-04-13 17:19:50 +08:00
}
}