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osu-lazer/osu.Game/Overlays/ChatConsole.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Threading;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Display;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Input;
using OpenTK.Input;
using osu.Framework;
namespace osu.Game.Overlays
{
public class ChatConsole : Container, IStateful<ChatConsoleState>
{
private APIAccess api => ((OsuGameBase)Game).API;
private ChannelDisplay channelDisplay;
private ScheduledDelegate messageRequest;
private Container content;
protected override Container AddTarget => content;
public ChatConsole()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(1, 300);
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
AddTopLevel(new Box
{
Depth = float.MinValue,
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.4f)
});
AddTopLevel(content = new Container
{
RelativeSizeAxes = Axes.Both,
});
}
public override void Load()
{
base.Load();
initializeChannels();
}
private long? lastMessageId;
List<Channel> careChannels;
private void initializeChannels()
{
careChannels = new List<Channel>();
//if (api.State != APIAccess.APIState.Online)
// return;
Add(new FlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FlowDirection.VerticalOnly
});
SpriteText loading;
Add(loading = new SpriteText
{
Text = @"Loading available channels...",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 40,
});
messageRequest?.Cancel();
ListChannelsRequest req = new ListChannelsRequest();
req.Success += delegate (List<Channel> channels)
{
Game.Scheduler.Add(delegate
{
loading.FadeOut(100);
});
addChannel(channels.Find(c => c.Name == @"#osu"));
//addChannel(channels.Find(c => c.Name == @"#lobby"));
//addChannel(channels.Find(c => c.Name == @"#english"));
messageRequest = Game.Scheduler.AddDelayed(() => FetchNewMessages(api), 1000, true);
};
api.Queue(req);
}
private void addChannel(Channel channel)
{
Add(channelDisplay = new ChannelDisplay(channel));
careChannels.Add(channel);
}
GetMessagesRequest fetchReq;
public void FetchNewMessages(APIAccess api)
{
if (fetchReq != null) return;
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
fetchReq.Success += delegate (List<Message> messages)
{
foreach (Message m in messages)
{
careChannels.Find(c => c.Id == m.ChannelId).AddNewMessages(m);
}
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
Debug.Write("success!");
fetchReq = null;
};
fetchReq.Failure += delegate
{
Debug.Write("failure!");
fetchReq = null;
};
api.Queue(fetchReq);
}
private ChatConsoleState state;
public ChatConsoleState State
{
get
{
return state;
}
set
{
state = value;
const int transition_length = 500;
switch (state)
{
case ChatConsoleState.Hidden:
MoveToY(-Size.Y, transition_length, EasingTypes.InQuint);
FadeOut(transition_length, EasingTypes.InQuint);
break;
case ChatConsoleState.Visible:
MoveToY(0, transition_length, EasingTypes.OutQuint);
FadeIn(transition_length, EasingTypes.OutQuint);
break;
}
}
}
}
public enum ChatConsoleState
{
Visible,
Hidden,
}
}