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osu-lazer/osu.Game/Rulesets/Mods/ModRandom.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
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namespace osu.Game.Rulesets.Mods
{
public abstract class ModRandom : Mod, IHasSeed
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{
public override string Name => "Random";
public override string Acronym => "RD";
public override ModType Type => ModType.Conversion;
public override IconUsage? Icon => OsuIcon.Dice;
public override double ScoreMultiplier => 1;
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[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]
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public Bindable<int?> Seed { get; } = new Bindable<int?>();
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}
}