1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 08:42:55 +08:00
osu-lazer/osu.Game/IO/Archives/ZipArchiveReader.cs

52 lines
1.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.IO.Stores;
2018-04-13 17:19:50 +08:00
using SharpCompress.Archives.Zip;
namespace osu.Game.IO.Archives
{
public sealed class ZipArchiveReader : ArchiveReader
{
private readonly Stream archiveStream;
private readonly ZipArchive archive;
public ZipArchiveReader(Stream archiveStream, string name = null)
: base(name)
{
this.archiveStream = archiveStream;
archive = ZipArchive.Open(archiveStream);
}
public override Stream GetStream(string name)
{
ZipArchiveEntry entry = archive.Entries.SingleOrDefault(e => e.Key == name);
if (entry == null)
throw new FileNotFoundException();
// allow seeking
MemoryStream copy = new MemoryStream();
using (Stream s = entry.OpenEntryStream())
s.CopyTo(copy);
copy.Position = 0;
return copy;
}
public override void Dispose()
{
archive.Dispose();
archiveStream.Dispose();
}
public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.Key).ExcludeSystemFileNames();
2018-04-13 17:19:50 +08:00
public override Stream GetUnderlyingStream() => archiveStream;
}
}