1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 07:27:25 +08:00
osu-lazer/osu.Game/Storyboards/IStoryboardElementWithDuration.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

32 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
namespace osu.Game.Storyboards
{
/// <summary>
2021-04-18 11:35:54 +08:00
/// A <see cref="IStoryboardElement"/> that ends at a different time than its start time.
/// </summary>
public interface IStoryboardElementWithDuration : IStoryboardElement
{
2021-04-18 11:35:54 +08:00
/// <summary>
/// The time at which the <see cref="IStoryboardElement"/> ends.
/// This is consumed to extend the length of a storyboard to ensure all visuals are played to completion.
2021-04-18 11:35:54 +08:00
/// </summary>
double EndTime { get; }
/// <summary>
/// The time this element displays until.
/// This is used for lifetime purposes, and includes long playing animations which don't necessarily extend
/// a storyboard's play time.
/// </summary>
double EndTimeForDisplay { get; }
/// <summary>
/// The duration of the StoryboardElement.
/// </summary>
2021-05-04 15:04:59 +08:00
double Duration => EndTime - StartTime;
}
}