2022-11-30 17:13:53 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Catch.UI
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{
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2022-12-13 10:18:01 +08:00
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public partial class CatchCursorContainer : GameplayCursorContainer
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2022-11-30 17:13:53 +08:00
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{
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2022-12-13 10:18:01 +08:00
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// Just hide the cursor.
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2022-11-30 17:13:53 +08:00
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// The main goal here is to show that we have a cursor so the game never shows the global one.
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protected override Drawable CreateCursor() => Empty();
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}
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}
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