2019-08-30 13:39:02 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch
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{
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2022-11-09 15:04:56 +08:00
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public class CatchSkinComponentLookup : GameplaySkinComponentLookup<CatchSkinComponents>
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2019-08-30 13:39:02 +08:00
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{
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2022-11-09 15:04:56 +08:00
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public CatchSkinComponentLookup(CatchSkinComponents component)
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2019-08-30 13:39:02 +08:00
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: base(component)
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{
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}
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2019-09-03 13:21:54 +08:00
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protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
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2019-08-30 13:39:02 +08:00
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2022-06-20 20:39:47 +08:00
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protected override string ComponentName => Component.ToString().ToLowerInvariant();
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2019-08-30 13:39:02 +08:00
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}
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}
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