1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-28 05:42:54 +08:00
osu-lazer/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs

31 lines
863 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.UI.Scrolling
{
public enum ScrollingDirection
{
/// <summary>
2018-09-15 22:30:11 +08:00
/// Hit objects will scroll vertically from the bottom of the hitobject container.
2018-04-13 17:19:50 +08:00
/// </summary>
Up,
2019-02-28 12:31:40 +08:00
2018-04-13 17:19:50 +08:00
/// <summary>
2018-09-15 22:30:11 +08:00
/// Hit objects will scroll vertically from the top of the hitobject container.
2018-04-13 17:19:50 +08:00
/// </summary>
Down,
2019-02-28 12:31:40 +08:00
2018-04-13 17:19:50 +08:00
/// <summary>
2018-09-15 22:30:11 +08:00
/// Hit objects will scroll horizontally from the right of the hitobject container.
2018-04-13 17:19:50 +08:00
/// </summary>
Left,
2019-02-28 12:31:40 +08:00
2018-04-13 17:19:50 +08:00
/// <summary>
2018-09-15 22:30:11 +08:00
/// Hit objects will scroll horizontally from the left of the hitobject container.
2018-04-13 17:19:50 +08:00
/// </summary>
Right
}
}