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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System ;
using System.Collections.Generic ;
using System.IO ;
using System.Linq ;
using System.Threading.Tasks ;
using NUnit.Framework ;
using osu.Framework.Allocation ;
using osu.Framework.Audio ;
using osu.Framework.IO.Stores ;
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using osu.Framework.Testing ;
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using osu.Framework.Timing ;
using osu.Game.Beatmaps ;
using osu.Game.Beatmaps.Formats ;
using osu.Game.IO ;
using osu.Game.Rulesets ;
using osu.Game.Rulesets.Osu ;
using osu.Game.Skinning ;
using osu.Game.Storyboards ;
using osu.Game.Tests.Resources ;
using osu.Game.Tests.Visual ;
using osu.Game.Users ;
namespace osu.Game.Tests.Gameplay
{
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[HeadlessTest]
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public class TestSceneHitObjectSamples : PlayerTestScene
{
private readonly SkinInfo userSkinInfo = new SkinInfo ( ) ;
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo ( ) ,
Metadata = new BeatmapMetadata
{
Author = User . SYSTEM_USER
}
} ;
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore ( ) ;
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore ( ) ;
protected override bool HasCustomSteps = > true ;
public TestSceneHitObjectSamples ( )
: base ( new OsuRuleset ( ) )
{
}
private SkinSourceDependencyContainer dependencies ;
protected override IReadOnlyDependencyContainer CreateChildDependencies ( IReadOnlyDependencyContainer parent )
= > new DependencyContainer ( dependencies = new SkinSourceDependencyContainer ( base . CreateChildDependencies ( parent ) ) ) ;
/// <summary>
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
/// </summary>
[Test]
public void TestDefaultSampleFromUserSkin ( )
{
const string expected_sample = "normal-hitnormal" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "hitobject-skin-sample.osu" ) ;
assertUserLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a hitobject which provides a sample set of 1 retrieves samples from the beatmap skin.
/// </summary>
[Test]
public void TestDefaultSampleFromBeatmap ( )
{
const string expected_sample = "normal-hitnormal" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "hitobject-beatmap-sample.osu" ) ;
assertBeatmapLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a hitobject which provides a sample set of 1 retrieves samples from the user skin when the beatmap does not contain the sample.
/// </summary>
[Test]
public void TestDefaultSampleFromUserSkinFallback ( )
{
const string expected_sample = "normal-hitnormal" ;
setupSkins ( null , expected_sample ) ;
createTestWithBeatmap ( "hitobject-beatmap-sample.osu" ) ;
assertUserLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the beatmap skin:
/// normal-hitnormal2
/// normal-hitnormal
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestDefaultCustomSampleFromBeatmap ( string expectedSample )
{
setupSkins ( expectedSample , expectedSample ) ;
createTestWithBeatmap ( "hitobject-beatmap-custom-sample.osu" ) ;
assertBeatmapLookup ( expectedSample ) ;
}
/// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin when the beatmap does not contain the sample:
/// normal-hitnormal2
/// normal-hitnormal
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestDefaultCustomSampleFromUserSkinFallback ( string expectedSample )
{
setupSkins ( string . Empty , expectedSample ) ;
createTestWithBeatmap ( "hitobject-beatmap-custom-sample.osu" ) ;
assertUserLookup ( expectedSample ) ;
}
/// <summary>
/// Tests that a hitobject which provides a sample file retrieves the sample file from the beatmap skin.
/// </summary>
[Test]
public void TestFileSampleFromBeatmap ( )
{
const string expected_sample = "hit_1.wav" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "file-beatmap-sample.osu" ) ;
assertBeatmapLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a default hitobject and control point causes <see cref="TestDefaultSampleFromUserSkin"/>.
/// </summary>
[Test]
public void TestControlPointSampleFromSkin ( )
{
const string expected_sample = "normal-hitnormal" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "controlpoint-skin-sample.osu" ) ;
assertUserLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a control point that provides a custom sample set of 1 causes <see cref="TestDefaultSampleFromBeatmap"/>.
/// </summary>
[Test]
public void TestControlPointSampleFromBeatmap ( )
{
const string expected_sample = "normal-hitnormal" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "controlpoint-beatmap-sample.osu" ) ;
assertBeatmapLookup ( expected_sample ) ;
}
/// <summary>
/// Tests that a control point that provides a custom sample of 2 causes <see cref="TestDefaultCustomSampleFromBeatmap"/>.
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestControlPointCustomSampleFromBeatmap ( string sampleName )
{
setupSkins ( sampleName , sampleName ) ;
createTestWithBeatmap ( "controlpoint-beatmap-custom-sample.osu" ) ;
assertBeatmapLookup ( sampleName ) ;
}
/// <summary>
/// Tests that a hitobject's custom sample overrides the control point's.
/// </summary>
[Test]
public void TestHitObjectCustomSampleOverride ( )
{
const string expected_sample = "normal-hitnormal3" ;
setupSkins ( expected_sample , expected_sample ) ;
createTestWithBeatmap ( "hitobject-beatmap-custom-sample-override.osu" ) ;
assertBeatmapLookup ( expected_sample ) ;
}
protected override IBeatmap CreateBeatmap ( RulesetInfo ruleset ) = > currentTestBeatmap ;
protected override WorkingBeatmap CreateWorkingBeatmap ( IBeatmap beatmap , Storyboard storyboard = null )
= > new TestWorkingBeatmap ( beatmapInfo , beatmapSkinResourceStore , beatmap , storyboard , Clock , Audio ) ;
private IBeatmap currentTestBeatmap ;
private void createTestWithBeatmap ( string filename )
{
CreateTest ( ( ) = >
{
AddStep ( "clear performed lookups" , ( ) = >
{
userSkinResourceStore . PerformedLookups . Clear ( ) ;
beatmapSkinResourceStore . PerformedLookups . Clear ( ) ;
} ) ;
AddStep ( $"load {filename}" , ( ) = >
{
using ( var reader = new LineBufferedReader ( TestResources . OpenResource ( $"SampleLookups/{filename}" ) ) )
currentTestBeatmap = Decoder . GetDecoder < Beatmap > ( reader ) . Decode ( reader ) ;
} ) ;
} ) ;
}
private void setupSkins ( string beatmapFile , string userFile )
{
AddStep ( "setup skins" , ( ) = >
{
userSkinInfo . Files = new List < SkinFileInfo >
{
new SkinFileInfo
{
Filename = userFile ,
FileInfo = new IO . FileInfo { Hash = userFile }
}
} ;
beatmapInfo . BeatmapSet . Files = new List < BeatmapSetFileInfo >
{
new BeatmapSetFileInfo
{
Filename = beatmapFile ,
FileInfo = new IO . FileInfo { Hash = beatmapFile }
}
} ;
// Need to refresh the cached skin source to refresh the skin resource store.
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dependencies . SkinSource = new SkinProvidingContainer ( new LegacySkin ( userSkinInfo , userSkinResourceStore , Audio ) ) ;
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} ) ;
}
private void assertBeatmapLookup ( string name ) = > AddAssert ( $"\" { name } \ " looked up from beatmap skin" ,
( ) = > ! userSkinResourceStore . PerformedLookups . Contains ( name ) & & beatmapSkinResourceStore . PerformedLookups . Contains ( name ) ) ;
private void assertUserLookup ( string name ) = > AddAssert ( $"\" { name } \ " looked up from user skin" ,
( ) = > ! beatmapSkinResourceStore . PerformedLookups . Contains ( name ) & & userSkinResourceStore . PerformedLookups . Contains ( name ) ) ;
private class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
{
public ISkinSource SkinSource ;
private readonly IReadOnlyDependencyContainer fallback ;
public SkinSourceDependencyContainer ( IReadOnlyDependencyContainer fallback )
{
this . fallback = fallback ;
}
public object Get ( Type type )
{
if ( type = = typeof ( ISkinSource ) )
return SkinSource ;
return fallback . Get ( type ) ;
}
public object Get ( Type type , CacheInfo info )
{
if ( type = = typeof ( ISkinSource ) )
return SkinSource ;
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return fallback . Get ( type , info ) ;
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}
public void Inject < T > ( T instance ) where T : class
{
// Never used directly
}
}
private class TestResourceStore : IResourceStore < byte [ ] >
{
public readonly List < string > PerformedLookups = new List < string > ( ) ;
public byte [ ] Get ( string name )
{
markLookup ( name ) ;
return Array . Empty < byte > ( ) ;
}
public Task < byte [ ] > GetAsync ( string name )
{
markLookup ( name ) ;
return Task . FromResult ( Array . Empty < byte > ( ) ) ;
}
public Stream GetStream ( string name )
{
markLookup ( name ) ;
return new MemoryStream ( ) ;
}
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private void markLookup ( string name ) = > PerformedLookups . Add ( name . Substring ( name . LastIndexOf ( Path . DirectorySeparatorChar ) + 1 ) ) ;
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public IEnumerable < string > GetAvailableResources ( ) = > Enumerable . Empty < string > ( ) ;
public void Dispose ( )
{
}
}
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
{
private readonly BeatmapInfo skinBeatmapInfo ;
private readonly IResourceStore < byte [ ] > resourceStore ;
public TestWorkingBeatmap ( BeatmapInfo skinBeatmapInfo , IResourceStore < byte [ ] > resourceStore , IBeatmap beatmap , Storyboard storyboard , IFrameBasedClock referenceClock , AudioManager audio ,
double length = 60000 )
: base ( beatmap , storyboard , referenceClock , audio , length )
{
this . skinBeatmapInfo = skinBeatmapInfo ;
this . resourceStore = resourceStore ;
}
protected override ISkin GetSkin ( ) = > new LegacyBeatmapSkin ( skinBeatmapInfo , resourceStore , AudioManager ) ;
}
}
}