2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-06-21 11:48:57 +08:00
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2019-02-15 16:01:06 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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2018-06-21 11:48:57 +08:00
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseParallaxContainer : OsuTestCase
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{
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public TestCaseParallaxContainer()
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{
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ParallaxContainer parallax;
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Add(parallax = new ParallaxContainer
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{
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2019-02-15 16:01:06 +08:00
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Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f })
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{
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RelativeSizeAxes = Axes.Both,
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}
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2018-06-21 11:48:57 +08:00
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});
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AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);
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AddStep("high parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * 10);
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AddStep("no parallax", () => parallax.ParallaxAmount = 0);
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AddStep("negative parallax", () => parallax.ParallaxAmount = -ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);
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}
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}
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}
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