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osu-lazer/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osu.Game.Resources.Localisation.Web;
using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
{
public partial class LevelBadge : CompositeDrawable, IHasTooltip
{
public readonly Bindable<UserStatistics.LevelInfo?> LevelInfo = new Bindable<UserStatistics.LevelInfo?>();
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public LocalisableString TooltipText { get; private set; }
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private OsuSpriteText levelText = null!;
public LevelBadge()
{
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TooltipText = UsersStrings.ShowStatsLevel("0");
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures)
{
InternalChildren = new Drawable[]
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get("Profile/levelbadge"),
Colour = colours.Yellow,
},
levelText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 20)
}
};
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}
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protected override void LoadComplete()
{
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base.LoadComplete();
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LevelInfo.BindValueChanged(level => updateLevel(level.NewValue), true);
}
private void updateLevel(UserStatistics.LevelInfo? levelInfo)
{
string level = levelInfo?.Current.ToString() ?? "0";
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levelText.Text = level;
TooltipText = UsersStrings.ShowStatsLevel(level);
}
}
}