1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 01:32:54 +08:00
osu-lazer/osu.Game/Graphics/Cursor/IProvideCursor.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

29 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Graphics.Cursor
{
2018-01-12 18:37:57 +08:00
/// <summary>
/// Interface for <see cref="IDrawable"/>s that display cursors which can replace the user's cursor.
/// </summary>
2018-01-12 18:36:35 +08:00
public interface IProvideCursor : IDrawable
{
/// <summary>
/// The cursor provided by this <see cref="IDrawable"/>.
2018-01-12 18:37:57 +08:00
/// May be null if no cursor should be visible.
/// </summary>
CursorContainer Cursor { get; }
2018-04-13 17:19:50 +08:00
/// <summary>
/// Whether <see cref="Cursor"/> should be displayed as the singular user cursor. This will temporarily hide any other user cursor.
/// This value is checked every frame and may be used to control whether multiple cursors are displayed (e.g. watching replays).
/// </summary>
bool ProvidingUserCursor { get; }
}
}