1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:07:25 +08:00
osu-lazer/osu.Game/Screens/Play/HUD/HealthDisplay.cs

54 lines
1.6 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
2020-03-18 15:17:41 +08:00
using osu.Game.Rulesets.UI;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Screens.Play.HUD
{
2020-03-18 15:17:41 +08:00
/// <summary>
/// A container for components displaying the current player health.
/// Gets bound automatically to the <see cref="Rulesets.Scoring.HealthProcessor"/> when inserted to <see cref="DrawableRuleset.Overlays"/> hierarchy.
2020-03-18 15:17:41 +08:00
/// </summary>
public abstract class HealthDisplay : Container
2018-04-13 17:19:50 +08:00
{
[Resolved]
protected HealthProcessor HealthProcessor { get; private set; }
public Bindable<double> Current { get; } = new BindableDouble(1)
2018-04-13 17:19:50 +08:00
{
MinValue = 0,
MaxValue = 1
};
2020-03-18 15:17:41 +08:00
protected virtual void Flash(JudgementResult result)
{
}
[BackgroundDependencyLoader]
private void load()
{
Current.BindTo(HealthProcessor.Health);
HealthProcessor.NewJudgement += onNewJudgement;
}
private void onNewJudgement(JudgementResult judgement)
{
if (judgement.IsHit && judgement.Type != HitResult.IgnoreHit) Flash(judgement);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (HealthProcessor != null)
HealthProcessor.NewJudgement -= onNewJudgement;
}
2018-04-13 17:19:50 +08:00
}
}