2016-11-03 10:49:26 +08:00
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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2016-11-08 10:24:41 +08:00
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namespace osu.Game.Overlays.Options.Graphics
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2016-11-03 10:49:26 +08:00
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{
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public class RendererOptions : OptionsSubsection
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{
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2016-11-04 11:01:11 +08:00
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protected override string Header => "Renderer";
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2016-11-03 10:49:26 +08:00
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public RendererOptions()
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{
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// NOTE: Compatability mode omitted
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Children = new Drawable[]
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{
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new SpriteText { Text = "Frame limiter: TODO dropdown" },
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new BasicCheckBox { LabelText = "Show FPS counter" },
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new BasicCheckBox { LabelText = "Reduce dropped frames" },
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new BasicCheckBox { LabelText = "Detect performance issues" },
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};
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}
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}
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}
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