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osu-lazer/osu.Game/Overlays/Mods/VerticalAttributeDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK.Graphics;
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namespace osu.Game.Overlays.Mods
{
public partial class VerticalAttributeDisplay : Container, IHasCurrentValue<double>
{
public Bindable<double> Current
{
get => current.Current;
set => current.Current = value;
}
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private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
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public Bindable<Ruleset.RateAdjustType> RateChangeType = new Bindable<Ruleset.RateAdjustType>(Ruleset.RateAdjustType.NotChanged);
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/// <summary>
/// Text to display in the top area of the display.
/// </summary>
public LocalisableString Label { get; protected set; }
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private EffectCounter counter;
private OsuSpriteText text;
[Resolved]
private OsuColour colours { get; set; } = null!;
private void updateTextColor()
{
Color4 newColor;
switch (RateChangeType.Value)
{
case Ruleset.RateAdjustType.NotChanged:
newColor = Color4.White;
break;
case Ruleset.RateAdjustType.DifficultyReduction:
newColor = colours.ForModType(ModType.DifficultyReduction);
break;
case Ruleset.RateAdjustType.DifficultyIncrease:
newColor = colours.ForModType(ModType.DifficultyIncrease);
break;
default:
throw new ArgumentOutOfRangeException(nameof(RateChangeType.Value));
}
text.Colour = newColor;
counter.Colour = newColor;
}
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public VerticalAttributeDisplay(LocalisableString label)
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{
Label = label;
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AutoSizeAxes = Axes.X;
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Origin = Anchor.CentreLeft;
Anchor = Anchor.CentreLeft;
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RateChangeType.BindValueChanged(_ => updateTextColor());
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InternalChild = new FillFlowContainer
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
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text = new OsuSpriteText
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{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = Label,
Margin = new MarginPadding { Horizontal = 15 }, // to reserve space for 0.XX value
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold)
},
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counter = new EffectCounter
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{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Current = { BindTarget = Current },
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}
}
};
}
private partial class EffectCounter : RollingCounter<double>
{
protected override double RollingDuration => 500;
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protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0.0#");
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protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Default.With(size: 18, weight: FontWeight.SemiBold)
};
}
}
}