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osu-lazer/osu.Game/Screens/Select/BeatmapDeleteDialog.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public class BeatmapDeleteDialog : PopupDialog
{
private BeatmapManager manager;
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmapManager)
{
manager = beatmapManager;
}
public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
{
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BodyText = $@"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}";
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[]
{
new PopupDialogDangerousButton
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{
Text = @"Yes. Totally. Delete it.",
Action = () => manager?.Delete(beatmap),
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},
new PopupDialogCancelButton
{
Text = @"Firetruck, I didn't mean to!",
},
};
}
}
}