1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 14:02:54 +08:00
osu-lazer/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs

137 lines
4.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
2018-10-02 11:02:47 +08:00
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A Checkbox styled to be placed in line with an <see cref="OsuTabControl{T}"/>
/// </summary>
public class OsuTabControlCheckbox : Checkbox
{
private readonly Box box;
private readonly SpriteText text;
private Color4? accentColour;
2019-02-28 12:31:40 +08:00
2018-04-13 17:19:50 +08:00
public Color4 AccentColour
{
get => accentColour.GetValueOrDefault();
2018-04-13 17:19:50 +08:00
set
{
accentColour = value;
updateFade();
2018-04-13 17:19:50 +08:00
}
}
public LocalisableString Text
2018-04-13 17:19:50 +08:00
{
get => text.Text;
set => text.Text = value;
2018-04-13 17:19:50 +08:00
}
private const float transition_length = 500;
private Sample sampleChecked;
private Sample sampleUnchecked;
2018-04-13 17:19:50 +08:00
public OsuTabControlCheckbox()
{
2020-07-12 10:19:34 +08:00
SpriteIcon icon;
2018-04-13 17:19:50 +08:00
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5, Bottom = 5, },
Spacing = new Vector2(5f, 0f),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
2018-04-13 17:19:50 +08:00
icon = new SpriteIcon
{
Size = new Vector2(14),
2019-04-02 18:55:24 +08:00
Icon = FontAwesome.Regular.Circle,
2018-04-13 17:19:50 +08:00
Shadow = true,
},
},
},
box = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Alpha = 0,
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
}
2018-04-13 17:19:50 +08:00
};
Current.ValueChanged += selected =>
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
updateFade();
};
2019-07-05 09:07:45 +08:00
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
2019-07-05 09:07:45 +08:00
{
if (accentColour == null)
AccentColour = colours.Blue;
sampleChecked = audio.Samples.Get(@"UI/check-on");
sampleUnchecked = audio.Samples.Get(@"UI/check-off");
2019-07-05 09:07:45 +08:00
}
protected override bool OnHover(HoverEvent e)
{
updateFade();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
updateFade();
base.OnHoverLost(e);
}
protected override void OnUserChange(bool value)
{
base.OnUserChange(value);
if (value)
sampleChecked?.Play();
else
sampleUnchecked?.Play();
}
2019-07-05 09:07:45 +08:00
private void updateFade()
{
box.FadeTo(Current.Value || IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(Current.Value || IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
2018-04-13 17:19:50 +08:00
}
}
}