1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 13:22:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs

35 lines
994 B
C#
Raw Normal View History

2019-07-22 14:43:27 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2020-12-04 19:21:53 +08:00
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
2020-12-04 19:21:53 +08:00
namespace osu.Game.Rulesets.Osu.Skinning.Default
2018-04-13 17:19:50 +08:00
{
2020-09-22 16:34:14 +08:00
public class RingPiece : CircularContainer
2018-04-13 17:19:50 +08:00
{
public RingPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
2018-04-13 17:19:50 +08:00
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
2020-09-22 16:34:14 +08:00
Masking = true;
BorderThickness = 9; // roughly matches slider borders and makes stacked circles distinctly visible from each other.
2020-09-22 16:34:14 +08:00
BorderColour = Color4.White;
Child = new Box
2018-04-13 17:19:50 +08:00
{
2020-09-22 16:34:14 +08:00
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
};
2018-04-13 17:19:50 +08:00
}
}
}