2016-11-03 12:26:49 +08:00
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options
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{
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public class OffsetAdjustmentOptions : OptionsSubsection
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{
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2016-11-04 11:01:11 +08:00
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protected override string Header => "Offset Adjustment";
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2016-11-03 12:26:49 +08:00
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public OffsetAdjustmentOptions()
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{
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Children = new Drawable[]
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{
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new SpriteText { Text = "Universal Offset: TODO slider" },
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new OsuButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Offset wizard"
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}
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};
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}
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}
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}
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