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44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Cursor;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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namespace osu.Game.Online.Chat
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{
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/// <summary>
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/// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link.
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/// </summary>
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public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
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{
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/// <summary>
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/// Each word part of a chat link (split for word-wrap support).
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/// </summary>
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public List<SpriteText> Parts;
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceiveMouseInputAt(screenSpacePos));
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public DrawableLinkCompiler(IEnumerable<SpriteText> parts)
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{
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Parts = parts.ToList();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IdleColour = colours.Blue;
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}
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protected override IEnumerable<Drawable> EffectTargets => Parts;
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public string TooltipText { get; set; }
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}
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}
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