1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 17:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/Mods/TestSceneTaikoModHidden.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

72 lines
2.2 KiB
C#
Raw Normal View History

2021-06-11 18:14:28 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
2021-06-11 18:14:28 +08:00
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
2021-06-11 18:14:28 +08:00
using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Rulesets.Taiko.Objects;
2021-06-11 18:14:28 +08:00
namespace osu.Game.Rulesets.Taiko.Tests.Mods
{
public partial class TestSceneTaikoModHidden : TaikoModTestScene
{
private Func<bool> checkAllMaxResultJudgements(int count) => ()
=> Player.ScoreProcessor.JudgedHits >= count
&& Player.Results.All(result => result.Type == result.Judgement.MaxResult);
2021-06-11 18:14:28 +08:00
[Test]
public void TestDefaultBeatmapTest() => CreateModTest(new ModTestData
{
Mod = new TaikoModHidden(),
Autoplay = true,
PassCondition = checkAllMaxResultJudgements(4),
2021-06-11 18:14:28 +08:00
});
[Test]
public void TestHitTwoNotesWithinShortPeriod()
{
const double hit_time = 1;
var beatmap = new Beatmap<TaikoHitObject>
{
HitObjects = new List<TaikoHitObject>
{
new Hit
{
Type = HitType.Rim,
StartTime = hit_time,
},
new Hit
{
Type = HitType.Centre,
StartTime = hit_time * 2,
},
},
BeatmapInfo =
{
Difficulty = new BeatmapDifficulty
{
SliderTickRate = 4,
OverallDifficulty = 0,
},
Ruleset = new TaikoRuleset().RulesetInfo
},
};
beatmap.ControlPointInfo.Add(0, new EffectControlPoint { ScrollSpeed = 0.1f });
CreateModTest(new ModTestData
{
Mod = new TaikoModHidden(),
Autoplay = true,
PassCondition = checkAllMaxResultJudgements(2),
Beatmap = beatmap,
});
}
2021-06-11 18:14:28 +08:00
}
}