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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Home.Friends;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFriendsOnlineStatusControl : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(FriendsOnlineStatusControl),
typeof(FriendsOnlineStatusItem),
typeof(OverlayUpdateStreamControl<>),
typeof(OverlayUpdateStreamItem<>),
typeof(FriendsBundle)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private FriendsOnlineStatusControl control;
[SetUp]
public void SetUp() => Schedule(() =>
{
Clear();
Add(control = new FriendsOnlineStatusControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
});
[Test]
public void Populate()
{
AddStep(@"Populate", () => control.Populate(new List<FriendsBundle>
{
new FriendsBundle(FriendsOnlineStatus.All, 100),
new FriendsBundle(FriendsOnlineStatus.Online, 50),
new FriendsBundle(FriendsOnlineStatus.Offline, 50),
}));
}
}
}