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osu-lazer/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
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using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Beatmaps.Drawables
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{
public class BeatmapSetCover : Sprite
{
private readonly BeatmapSetInfo set;
public BeatmapSetCover(BeatmapSetInfo set)
{
if (set == null)
throw new ArgumentNullException(nameof(set));
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this.set = set;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
string resource = set.OnlineInfo.Covers.Cover;
if (resource != null)
Texture = textures.Get(resource);
}
}
}