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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(TinyDroplet h)
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: base(h)
{
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
}
}
}