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osu-lazer/osu.Game/Screens/Edit/Submission/BeatmapSubmissionOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Localisation;
namespace osu.Game.Screens.Edit.Submission
{
public partial class BeatmapSubmissionOverlay : WizardOverlay
{
public BeatmapSubmissionOverlay()
: base(OverlayColourScheme.Aquamarine)
{
}
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap)
{
if (beatmap.Value.BeatmapSetInfo.OnlineID <= 0)
{
AddStep<ScreenContentPermissions>();
AddStep<ScreenFrequentlyAskedQuestions>();
}
AddStep<ScreenSubmissionSettings>();
Header.Title = BeatmapSubmissionStrings.BeatmapSubmissionTitle;
Header.Description = BeatmapSubmissionStrings.BeatmapSubmissionDescription;
}
}
}