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osu-lazer/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeTimeRemainingRing.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.DailyChallenge
{
public partial class DailyChallengeTimeRemainingRing : OnlinePlayComposite
{
private CircularProgress progress = null!;
private OsuSpriteText timeText = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new SectionHeader("Time remaining"),
new DrawSizePreservingFillContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 35 },
TargetDrawSize = new Vector2(200),
Strategy = DrawSizePreservationStrategy.Minimum,
Children = new Drawable[]
{
new CircularProgress
{
Size = new Vector2(180),
InnerRadius = 0.1f,
Progress = 1,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = colourProvider.Background5,
},
progress = new CircularProgress
{
Size = new Vector2(180),
InnerRadius = 0.1f,
Progress = 1,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new[]
{
timeText = new OsuSpriteText
{
Text = "00:00:00",
Font = OsuFont.TorusAlternate.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new OsuSpriteText
{
Text = "remaining",
Font = OsuFont.Default.With(size: 20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
}
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
StartDate.BindValueChanged(_ => Scheduler.AddOnce(updateState));
EndDate.BindValueChanged(_ => Scheduler.AddOnce(updateState));
updateState();
FinishTransforms(true);
}
private ScheduledDelegate? scheduledUpdate;
private void updateState()
{
scheduledUpdate?.Cancel();
scheduledUpdate = null;
const float transition_duration = 300;
if (StartDate.Value == null || EndDate.Value == null || EndDate.Value < DateTimeOffset.Now)
{
timeText.Text = TimeSpan.Zero.ToString(@"hh\:mm\:ss");
progress.Progress = 0;
timeText.FadeColour(colours.Red2, transition_duration, Easing.OutQuint);
progress.FadeColour(colours.Red2, transition_duration, Easing.OutQuint);
return;
}
var roomDuration = EndDate.Value.Value - StartDate.Value.Value;
var remaining = EndDate.Value.Value - DateTimeOffset.Now;
timeText.Text = remaining.ToString(@"hh\:mm\:ss");
progress.Progress = remaining.TotalSeconds / roomDuration.TotalSeconds;
if (remaining < TimeSpan.FromMinutes(15))
{
timeText.Colour = progress.Colour = colours.Red1;
timeText
.FadeColour(colours.Red1)
.Then().FlashColour(colours.Red0, transition_duration, Easing.OutQuint);
progress
.FadeColour(colours.Red1)
.Then().FlashColour(colours.Red0, transition_duration, Easing.OutQuint);
}
else
{
timeText.FadeColour(Colour4.White, transition_duration, Easing.OutQuint);
progress.FadeColour(colourProvider.Highlight1, transition_duration, Easing.OutQuint);
}
scheduledUpdate = Scheduler.AddDelayed(updateState, 1000);
}
}
}