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osu-lazer/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Catch.Replays
{
public class CatchReplayFrame : ReplayFrame
{
public override bool IsImportant => MouseX > 0;
public CatchReplayFrame(double time, float? x = null, ReplayButtonState button = ReplayButtonState.None)
: base(time, x ?? -1, null, button)
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{
}
}
}