2017-09-13 10:41:10 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.OnlineBeatmapSet
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{
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public class BeatmapPicker : Container
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{
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private const float tile_icon_padding = 7;
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private const float tile_spacing = 2;
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private readonly OsuSpriteText version, starRating;
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public BeatmapPicker(BeatmapSetInfo set)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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TilesFillFlowContainer tileContainer;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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tileContainer = new TilesFillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
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OnLostHover = () =>
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{
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showBeatmap(Beatmap.Value);
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starRating.FadeOut(100);
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},
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 10 },
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Spacing = new Vector2(5f),
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Children = new[]
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{
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version = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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TextSize = 20,
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Font = @"Exo2.0-Bold",
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},
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starRating = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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TextSize = 13,
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Font = @"Exo2.0-Bold",
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Text = "Star Difficulty",
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Alpha = 0,
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Margin = new MarginPadding { Bottom = 1 },
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},
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},
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(10f),
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Margin = new MarginPadding { Top = 5 },
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Children = new[]
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{
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new Statistic(FontAwesome.fa_play_circle, set.OnlineInfo.PlayCount),
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new Statistic(FontAwesome.fa_heart, set.OnlineInfo.FavouriteCount),
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},
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},
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},
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},
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};
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Beatmap.Value = set.Beatmaps.First();
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Beatmap.ValueChanged += showBeatmap;
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tileContainer.ChildrenEnumerable = set.Beatmaps.Select(b => new BeatmapTile(b, Beatmap)
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{
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OnHovered = beatmap =>
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{
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showBeatmap(beatmap);
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starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
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starRating.FadeIn(100);
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},
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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starRating.Colour = colours.Yellow;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// done here so everything can bind in intialization and get the first trigger
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Beatmap.TriggerChange();
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}
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private void showBeatmap(BeatmapInfo beatmap) => version.Text = beatmap.Version;
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private class TilesFillFlowContainer : FillFlowContainer
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{
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public Action OnLostHover;
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protected override void OnHoverLost(InputState state)
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{
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base.OnHoverLost(state);
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OnLostHover?.Invoke();
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}
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}
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private class BeatmapTile : OsuClickableContainer
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{
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private const float transition_duration = 100;
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private const float size = 52;
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private readonly BeatmapInfo beatmap;
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private readonly Bindable<BeatmapInfo> bindable = new Bindable<BeatmapInfo>();
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private readonly Container bg;
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private readonly DifficultyIcon icon;
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public Action<BeatmapInfo> OnHovered;
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public BeatmapTile(BeatmapInfo beatmap, Bindable<BeatmapInfo> bindable)
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{
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this.beatmap = beatmap;
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Size = new Vector2(size);
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Margin = new MarginPadding { Horizontal = tile_spacing / 2 };
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Children = new Drawable[]
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{
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bg = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 4,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f),
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},
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},
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icon = new DifficultyIcon(beatmap)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(size - tile_icon_padding * 2),
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Margin = new MarginPadding { Bottom = 1 },
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},
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};
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Action = () => this.bindable.Value = beatmap;
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this.bindable.ValueChanged += beatmapChanged;
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this.bindable.BindTo(bindable);
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}
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protected override bool OnHover(InputState state)
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{
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fadeIn();
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OnHovered?.Invoke(beatmap);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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if (bindable.Value != beatmap)
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fadeOut();
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base.OnHoverLost(state);
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}
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private void beatmapChanged(BeatmapInfo value)
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{
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if (value == beatmap)
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fadeIn();
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else
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fadeOut();
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}
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private void fadeIn()
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{
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bg.FadeIn(transition_duration);
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icon.FadeIn(transition_duration);
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}
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private void fadeOut()
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{
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bg.FadeOut();
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icon.FadeTo(0.7f, transition_duration);
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}
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}
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private class Statistic : FillFlowContainer
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{
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private readonly OsuSpriteText text;
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private int value;
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public int Value
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{
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get { return value; }
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set
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{
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this.value = value;
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text.Text = Value.ToString(@"N0");
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}
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}
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public Statistic(FontAwesome icon, int value = 0)
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{
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AutoSizeAxes = Axes.Both;
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Direction = FillDirection.Horizontal;
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Spacing = new Vector2(2f);
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = icon,
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Shadow = true,
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Size = new Vector2(13),
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},
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text = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = @"Exo2.0-SemiBoldItalic",
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TextSize = 14,
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},
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};
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Value = value;
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}
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}
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}
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}
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