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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using MessagePack;
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namespace osu.Game.Rulesets.Replays
{
[MessagePackObject]
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public class ReplayFrame
{
[Key(0)]
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public double Time;
public ReplayFrame()
{
}
public ReplayFrame(double time)
{
Time = time;
}
}
}