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osu-lazer/osu.Game/Overlays/Comments/CommentReportButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Overlays.Comments
{
public partial class CommentReportButton : CompositeDrawable, IHasPopover
{
private readonly Comment comment;
private LinkFlowContainer link = null!;
private LoadingSpinner loading = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private OverlayColourProvider? colourProvider { get; set; }
public CommentReportButton(Comment comment)
{
this.comment = comment;
}
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
link = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold))
{
AutoSizeAxes = Axes.Both,
},
loading = new LoadingSpinner
{
Size = new Vector2(12f),
}
};
link.AddLink(ReportStrings.CommentButton.ToLower(), this.ShowPopover);
}
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public Popover GetPopover() => new ReportCommentPopover(comment)
{
Action = report
};
private void report(CommentReportReason reason, string comments)
{
var request = new CommentReportRequest(comment.Id, reason, comments);
link.Hide();
loading.Show();
request.Success += () => Schedule(() =>
{
loading.Hide();
link.Clear(true);
link.AddText(UsersStrings.ReportThanks, s => s.Colour = colourProvider?.Content2 ?? Colour4.White);
link.Show();
this.FadeOut(2000, Easing.InQuint).Expire();
});
request.Failure += _ => Schedule(() =>
{
loading.Hide();
link.Show();
});
api.Queue(request);
}
}
}