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osu-lazer/osu.Game/Modes/Objects/HitObjectConverter.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using System;
using System.Collections.Generic;
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namespace osu.Game.Modes.Objects
{
public abstract class HitObjectConverter<T>
where T : HitObject
{
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public abstract List<T> Convert(Beatmap beatmap);
}
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public class HitObjectConvertException : Exception
{
public HitObject Input { get; }
public HitObjectConvertException(string modeName, HitObject input)
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
{
Input = input;
}
}
}